Sections follow the GD wiki’s decorators. Breaks with no hazards belong to neither section. A death in a break passes the previous section without reaching the next.
Pass rate is the share of attempts reaching a section or 1 % bin that get through it. Faded bars have under 20 attempts; grey heatmap cells have under 5.
Hours add the gaps between attempts, up to two minutes each. Practice is not counted.
New bests come from stream titles, the counter, and the new-best compilation. Hollow markers are runs missing from our data.
Video: 20 random deaths per 5 % bin, checked on clips by AI. Audio: compared with the counter on video streams not used for training ().